Files
ignis_app/lib/features/remote/providers/remote_providers.dart

377 lines
9.8 KiB
Dart

import 'dart:async';
import 'package:flutter_riverpod/flutter_riverpod.dart';
import '../../../app/error_message.dart';
import '../../../app/load_state.dart';
import '../../../models/ignis_device.dart';
import '../../../models/ignis_group.dart';
import '../../../models/ignis_scene.dart';
import '../../../services/api_client.dart';
import '../../homes/providers/homes_providers.dart';
import '../../shared/providers/core_providers.dart';
final groupsProvider = NotifierProvider<GroupsNotifier, List<IgnisGroup>>(
() => GroupsNotifier(),
);
enum GroupsLoadStatus { idle, loading, data, empty, error }
class GroupsLoadState {
final GroupsLoadStatus status;
final String? errorMessage;
const GroupsLoadState._(this.status, {this.errorMessage});
const GroupsLoadState.idle() : this._(GroupsLoadStatus.idle);
const GroupsLoadState.loading() : this._(GroupsLoadStatus.loading);
const GroupsLoadState.data() : this._(GroupsLoadStatus.data);
const GroupsLoadState.empty() : this._(GroupsLoadStatus.empty);
const GroupsLoadState.error(String message)
: this._(GroupsLoadStatus.error, errorMessage: message);
bool get isLoading => status == GroupsLoadStatus.loading;
bool get hasError => status == GroupsLoadStatus.error;
}
final groupsLoadStateProvider =
NotifierProvider<GroupsLoadStateNotifier, GroupsLoadState>(
GroupsLoadStateNotifier.new,
);
class GroupsLoadStateNotifier extends Notifier<GroupsLoadState> {
@override
GroupsLoadState build() => const GroupsLoadState.idle();
void setIdle() => state = const GroupsLoadState.idle();
void setLoading() => state = const GroupsLoadState.loading();
void setData(List<IgnisGroup> groups) {
state = groups.isEmpty
? const GroupsLoadState.empty()
: const GroupsLoadState.data();
}
void setError(Object error) =>
state = GroupsLoadState.error(describeLoadError(error));
}
class GroupsNotifier extends Notifier<List<IgnisGroup>> {
IgnisApi get _api => ref.read(apiProvider);
Timer? _timer;
bool _polling = false;
bool _refreshInFlight = false;
int? _refreshGeneration;
int _pollingGeneration = 0;
String? _pollingHomeId;
final Map<String, DateTime> _lockUntil = {};
final Map<String, Timer> _debounceTimers = {};
@override
List<IgnisGroup> build() {
ref.onDispose(() {
_stopPolling(resetStatus: false);
for (final t in _debounceTimers.values) {
t.cancel();
}
});
return [];
}
Future<void> startPolling() async {
final home = ref.read(currentHomeProvider);
if (home == null) {
stopPolling();
return;
}
if (_polling && _pollingHomeId == home.id) {
return;
}
_stopPolling(resetStatus: false);
_polling = true;
_pollingHomeId = home.id;
final generation = ++_pollingGeneration;
final apiKey = await ref
.read(settingsServiceProvider)
.requireHomeApiKey(home.id);
_api.init(home.url, apiKey);
await refresh();
if (!_isActiveGeneration(generation, pollingRequired: true)) return;
_timer = Timer.periodic(const Duration(seconds: 10), (_) => refresh());
}
void stopPolling({bool resetStatus = true}) =>
_stopPolling(resetStatus: resetStatus);
void _stopPolling({bool resetStatus = true}) {
_timer?.cancel();
_timer = null;
_polling = false;
_pollingHomeId = null;
_pollingGeneration++;
if (resetStatus) {
ref.read(groupsLoadStateProvider.notifier).setIdle();
}
}
Future<void> refresh() async {
final generation = _pollingGeneration;
final pollingRequired = _polling;
if (_refreshInFlight && _refreshGeneration == generation) return;
_refreshInFlight = true;
_refreshGeneration = generation;
if (state.isEmpty) {
ref.read(groupsLoadStateProvider.notifier).setLoading();
}
try {
final resGroups = await _api.getGroups();
final rawList = IgnisGroup.listFromApi(resGroups.data);
final now = DateTime.now();
final updatedList = await Future.wait(
rawList.map((group) async {
if (_lockUntil.containsKey(group.id) &&
_lockUntil[group.id]!.isAfter(now)) {
final existing = state.firstWhere(
(old) => old.id == group.id,
orElse: () => group,
);
return existing;
}
try {
final resStatus = await _api.getGroupStatus(group.id);
final groupState = IgnisGroupState.firstFromStatusResponse(
resStatus.data,
fallback: group.state,
);
return group.copyWith(state: groupState);
} catch (e) {
final existing = state.firstWhere(
(savedGroup) => savedGroup.id == group.id,
orElse: () => group,
);
return group.copyWith(state: existing.state);
}
}),
);
if (!_isActiveGeneration(generation, pollingRequired: pollingRequired)) {
return;
}
state = updatedList;
ref.read(groupsLoadStateProvider.notifier).setData(updatedList);
} catch (e) {
if (_isActiveGeneration(generation, pollingRequired: pollingRequired)) {
ref.read(groupsLoadStateProvider.notifier).setError(e);
}
} finally {
if (_refreshGeneration == generation) {
_refreshInFlight = false;
_refreshGeneration = null;
}
}
}
bool _isActiveGeneration(int generation, {required bool pollingRequired}) =>
generation == _pollingGeneration && (!pollingRequired || _polling);
void _setLock(String id) =>
_lockUntil[id] = DateTime.now().add(const Duration(seconds: 5));
void _updateLocal(String id, Map<String, dynamic> patch) {
state = [
for (final g in state)
if (g.id == id) g.copyWith(state: g.state.applyPatch(patch)) else g,
];
}
void _debouncedControl(
String id,
String key,
String action,
Map<String, dynamic> localPatch,
Map<String, dynamic> apiParams,
) {
_setLock(id);
_updateLocal(id, localPatch);
final timerKey = '$id:$key';
_debounceTimers[timerKey]?.cancel();
_debounceTimers[timerKey] = Timer(
const Duration(milliseconds: 300),
() async {
try {
await _api.controlGroup(id, apiParams);
} catch (e) {
_lockUntil.remove(id);
await refresh();
ref.read(groupControlErrorProvider.notifier).report(id, action, e);
}
},
);
}
Future<void> toggleGroup(String id, bool on) async {
_setLock(id);
_updateLocal(id, {'state': on});
try {
await _api.controlGroup(id, {'state': on});
} catch (e) {
_lockUntil.remove(id);
await refresh();
rethrow;
}
}
void setBrightness(String id, int value) {
_debouncedControl(
id,
'brightness',
'яркость',
{'brightness': value},
{'brightness': value},
);
}
void setTemperature(String id, int value) {
_debouncedControl(
id,
'temp',
'температуру',
{'temp': value},
{'temp': value},
);
}
void setColor(String id, int r, int g, int b) {
_debouncedControl(
id,
'color',
'цвет',
{'r': r, 'g': g, 'b': b},
{'r': r, 'g': g, 'b': b},
);
}
Future<void> setScene(String id, String scene) async {
_setLock(id);
_updateLocal(id, {'scene': scene});
try {
await _api.controlGroup(id, {'scene': scene});
} catch (e) {
_lockUntil.remove(id);
await refresh();
rethrow;
}
}
Future<void> setTimer4h(String id) async {
await toggleGroup(id, true);
await _api.scheduleOnce({
'target_id': id,
'state': false,
'hours_from_now': 4,
'is_group': true,
});
}
}
class GroupControlError {
final String groupId;
final String action;
final String message;
final int sequence;
const GroupControlError({
required this.groupId,
required this.action,
required this.message,
required this.sequence,
});
}
final groupControlErrorProvider =
NotifierProvider<GroupControlErrorNotifier, GroupControlError?>(
() => GroupControlErrorNotifier(),
);
class GroupControlErrorNotifier extends Notifier<GroupControlError?> {
int _sequence = 0;
@override
GroupControlError? build() => null;
void report(String groupId, String action, Object error) {
state = GroupControlError(
groupId: groupId,
action: action,
message: describeLoadError(error),
sequence: ++_sequence,
);
}
}
final devicesProvider =
NotifierProvider<DevicesNotifier, LoadState<List<IgnisDevice>>>(
() => DevicesNotifier(),
);
class DevicesNotifier extends Notifier<LoadState<List<IgnisDevice>>> {
@override
LoadState<List<IgnisDevice>> build() => const LoadState.idle(<IgnisDevice>[]);
Future<void> load() async {
state = LoadState.loading(state.data);
try {
final api = ref.read(apiProvider);
final res = await api.getDevices();
final devices = IgnisDevice.listFromApi(res.data);
state = devices.isEmpty
? LoadState.empty(devices)
: LoadState.data(devices);
} catch (e) {
state = LoadState.error(state.data, describeLoadError(e));
}
}
}
final scenesProvider =
NotifierProvider<ScenesNotifier, LoadState<List<IgnisScene>>>(
() => ScenesNotifier(),
);
class ScenesNotifier extends Notifier<LoadState<List<IgnisScene>>> {
@override
LoadState<List<IgnisScene>> build() => const LoadState.idle(<IgnisScene>[]);
Future<void> load() async {
state = LoadState.loading(state.data);
try {
final api = ref.read(apiProvider);
final res = await api.getScenes();
final scenes = IgnisScene.listFromApi(res.data);
state = scenes.isEmpty ? LoadState.empty(scenes) : LoadState.data(scenes);
} catch (e) {
state = LoadState.error(state.data, describeLoadError(e));
}
}
}